Real-Time vs Pre-Rendered Projection Mapping Content
Compare real-time and pre-rendered approaches to projection mapping. Understand when to use each method.
Projection mapping content can be generated in real-time or pre-rendered. Each approach has advantages for different use cases.
Real-Time Generation
Dynamic Content: Content generated on-the-fly using shaders, algorithms, and live calculations. Map Club's shader system generates content in real-time.
Interactivity: Real-time generation enables interactivity and responsiveness to input or changes.
Flexibility: Easy to adjust parameters, colors, speeds, and other properties in real-time.
No Pre-Processing: No need to render or export content before use—it's generated as needed.
Pre-Rendered Content
Video Files: Pre-rendered video files that play back during projection mapping.
High Quality: Can achieve very high quality through offline rendering with unlimited processing time.
Complex Content: Allows for complex content that might be too computationally expensive for real-time.
Consistent Playback: Guaranteed consistent playback without performance variations.
Performance Considerations
Real-Time: Performance depends on hardware capabilities. Modern GPUs handle real-time shaders well.
Pre-Rendered: Playback performance is more predictable, but file sizes can be large.
Flexibility
Real-Time: Maximum flexibility—adjust any parameter instantly without re-rendering.
Pre-Rendered: Less flexible—changes require re-rendering, but content is exactly as designed.
File Management
Real-Time: No file management for content generation—shaders and parameters are stored in project files.
Pre-Rendered: Requires managing video files, storage, and playback systems.
Use Case Alignment
Real-Time Best For:
- Interactive installations
- Content that needs frequent adjustment
- Long-duration installations
- Dynamic, evolving content
- Shader-based effects
Pre-Rendered Best For:
- Complex video content
- Specific, finalized designs
- Content requiring very high quality
- Narrative or story-based content
- Content that won't change
Hybrid Approaches
Combination: Many installations combine both—pre-rendered video content with real-time shader overlays or effects.
Best of Both: Use pre-rendered content for complex elements, real-time shaders for dynamic effects.
Quality Considerations
Real-Time Quality: Modern real-time rendering achieves excellent quality suitable for most installations.
Pre-Rendered Quality: Can achieve maximum quality through offline rendering, though often unnecessary for projection mapping.
Workflow Differences
Real-Time Workflow: Design in software, adjust parameters, see results immediately. Iterate quickly.
Pre-Rendered Workflow: Design, render, export, import, test. Longer iteration cycle but precise control.
Making the Choice
Choose Real-Time If:
- You need flexibility and interactivity
- Content will evolve or change
- You prefer immediate feedback
- Shader-based effects meet your needs
Choose Pre-Rendered If:
- You have specific video content
- Content is finalized and won't change
- You need maximum quality for specific elements
- You're working with complex video production
The Map Club Approach
Map Club focuses on real-time shader generation, providing flexibility and immediacy. You can also use pre-rendered video content when needed, combining both approaches for maximum creative possibilities.
The best installations often combine both approaches—using real-time generation for dynamic elements and pre-rendered content for specific video elements.