Tutorial1 min read
How to Use the Asset Library in Projection Mapping
Learn how to reuse uploaded media across multiple surfaces. Quick tutorial on the asset library.
Using the same images or videos on multiple surfaces requires re-uploading files repeatedly, wasting time and storage.
Map Club 's asset library automatically stores all uploaded media in a centralized location. When you upload an image or video to a surface, it's added to your project's asset library. To reuse it, select a surface, change it to an asset surface, and choose the asset from the dropdown menu—no need to upload again.
Perfect for logos, backgrounds, or video loops that appear on multiple surfaces. Upload once, use many times. This also keeps your project efficient and organized.
Try using the asset library yourself: