Map Club
Tutorial1 min read

How to Use Shift-Drag Constraints in Projection Mapping

Learn how to constrain corner movement to horizontal or vertical axes. Quick tutorial on shift-drag constraints.

Creating perfectly straight edges and maintaining alignment with architectural features requires constraining movement to specific axes.

Map Club 's shift-drag constraint system locks corner movement to horizontal or vertical axes. Hold Shift while dragging a corner, and movement snaps to the axis closest to your initial drag direction. This prevents accidental diagonal movements when you need perfectly horizontal or vertical edges.

Essential for aligning with door frames, windows, or stage edges. Try dragging a corner normally, then hold Shift and drag again to see the constraint in action.

Try using shift-drag constraints yourself:

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