Shaders
Changing shader opacity
Opacity controls the transparency of shader layers, allowing you to blend shaders with other layers and create layered visual effects.
Select a shader layer, then in the Properties panel, use the opacity control (labeled with an eye icon) to adjust transparency. Drag horizontally on the eye icon or enter a value directly. Opacity ranges from 0% (fully transparent) to 100% (fully opaque).
Lower opacity values make shaders more transparent, allowing underlying layers to show through. Higher opacity values make shaders more opaque and visible.
Next, learn to change a shader's properties, rounding, or alignment.
Try changing shader opacity yourself, below.